Act II Database Aesthetics — Project: Group-Curating (components)
» Project Page (in-progress)
- » Project Page (in-progress)
M 06-Oct Activity/Focus: Group Work (resume/increase)
- Group Activity/Tasks: find/generate audience (share pages, social networks?)
— identify models (sites, blogs, groups) to follow - Refine/update approach (and/or curatory statement?)
- » Mini-lecture: “Technological (Media-focused)” Art”?
— Discuss/focus: “Database Aesthetics”
W 08-Oct Read/Discuss: Parikka, “Circuit Bending Media Archaeology into an Art Method” Leonardo (2012)
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» Discuss: Research + Prospective Art Praxis (application, innovation, invention?)
— example (from Parikka): “zombie media” (arch. research) & “circuit-bending” art
» PBS Digital Studios: “Will 3D Printing Change the World?” (2013)
F 10-Oct Focus: Group curating — view sites & discuss materials/examples
- Discuss “curation” & critique (bring examples of form)
Blog entry: project reflection:
- » insights about field (scholarship = discourse community) and your own artistic practice, from composing essay
— speculate potential praxis (applied theory) or innovation?
» Optional Exercise — extra credit (Due S 10/12): Critique
- Network economy skills: 250 words → 25 words → 140 characters → image
» “Circuit-bending Art”?
Super Mario Bros. Crossover (remixed playable game)
— by MrSolidSnake745
» Parikka:
“In short, what gets bent is not only the false image of linear history but also the circuits and archive that form the contemporary media landscape.
For us,‘media’ is approached through the concrete artifacts, design solutions and various technological layers that range from hardware to software processes,
each of which in its own way participates in the circulation of time and memory.
Media is itself an archive in the Foucauldian sense, as a condition of knowledge, but also as a
condition of perceptions, sensations, memory and time.
In other words, the archive is not only a place for systematic keeping of documents, but is itself a condition of knowledge.” (“Zombie Media” p.427)
» Parikka: “if temporality isincreasingly circulated, modulated and stored in technical media devices—
the diagrammatics and concrete circuits that tap into the microtemporality that is below the threshold of conscious human perception—
we need to develop similar circuit bending, art and activist practices as an analytical and creative methodology:
hence, the turn to archives in a wider sense that also encompasses circuits, switches, chips and other high-tech processes.
Such epistemo-archaeological tasks are not only of artistic interest but tap into the ecosophical sphere in understanding and reinventing relations between the various ecologies across subjectivity, nature and technology.” (429−30)
http://www.engadget.com/2014/10/06/scratching-cassettes/?a_dgi=aolshare_facebook